There may also be an option to disable the hands appearing on your screen when your character dies. You can also find a to-do list like making the basketball bounce, adding towards the Jinn’s weakness, making the ghost interact with objects during hunts and so on. Some of them include a night vision googles (an expensive device) and an SLS camera. The developer is also looking to add new devices or tools you can use for ghost hunting. prison should look a lot different than the asylum. Hopefully the new maps will look a lot different to those we have right now. The most anticipated addition to Phasmophobia right now is probably new maps for jobs.Īt the moment, there are three maps being developed: Here are some of the upcoming updates / roadmap for Phasmophobia. Except this time, we get to play it.Īs the game was made by a single person, there are many improvements that can be made including bug fixes. This game takes us back to our childhoods of watching paranormal investigation shows on television. Allowing content from unknown sources helped him fix it, if anyone in the future is experiencing this issue, try doing that.Īlso yes, this thread is a year old but I felt like it was worth mentioning it anyway.Phasmophobia may have been developed by a single developer (Kinetic Games) but it’s one of the most played games on Steam right now. My friend is using Oculus Quest without a linked cable, and was experiencing the "unknown source" issue. Launch the game from Steam Home without immediate crash! There is no save button, just close the windowĥ. Change the Open XR Runtime to "SteamVR" Select "Developer" from the left-hand menu list On the bottom left, toggle ON the Advanced Settings option In the open window, click the three-lines icon to pop open a menu, and choose settings Connect your headset, and open up Steam VR Set the VR Engine in the Steam VR Settings. In the bottom where it says Launch Options, add in "-openvr"Ĥ. Right click on the game title and select "Properties." Then you can quit, the rest doesn't matter and you can change the options in VR later. Opened the game in "normal game" mode to accept the terms in game, and all that jazz. I recommend a reboot even if you are not prompted.Ģ. Updated my drivers from nvidia's website. There's so much background work it does, it is the best way to go.Īssuming you don't have that issue, here's what's I didġ. I suggest uninstalling everything, and using the HTC Installer. If your headset isn't working, and you can't even get to Steam Home, then you need to go back to the classic uninstall and reinstall process. You don't need to reinstall anything if other games are working fine. I spent a long time trying to get this to launch, and I'll share how I got it working on my Cosmos Elite Set with 1.0 lighthouse and controllers (I had the original VIVE in the past). Maybe someone, who own the Oculus Quest and plays Phasmo right now will jump in this discussion and tells us how he managed it to work? Modify Phasmophobia properties -> General -> Launch options -> Type "-oculus" for Oculus -> Retry all the solutions before.Ī more finicky way is described here in the comments: Open Oculus app -> Launch SteamVR from oculus app -> Launch Phasmophobia from my "Steam House" Open Oculus app -> then open SteamVR -> Launch Phasmophobia for VR from steam app. Open Oculus app and allow VR content from unknown sources Though Kinetic Games seem to have this as a developement goal and you find it on the Trello backlog under "VR overhaul" that they want to switch from OpenVR to OpenXR to support more headsets: īut the Oculus Quest should be able to run the game, at least some players managed to do this by just using Steam VR Home via link cable. The Oculus Quest being one of them, unfortunetaly. As far as I read, Phasmophobia does not support every headset right now.
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